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TANGERINE BELT - PIN & EXPLOITING
The Tangerine Belt is bright neon orange and is a must for any Tactixband collection. Get one today!
Here's how. Do a pin and exploit in chess. To do so, there are two parts: first pin your opponent's piece, then exploit that pin. In the situation below, can you identify which sequence of two moves wins the game for white? Take the color challenge! Which color shows the winning sequence? Hint: It is a pin, then an exploit.
Right, it's the green square first. This checks the king, but note that neither the orange knight nor the red bishop may block the check. Why not? Because both are pinned!
Let's look at why. The black knight is "pinned" by the white rook. That means the black knight cannot move, as moving would cause the white A8 rook to check the black king, which is illegal. So the black knight wants to move, but it cannot, since moving is illegal as it puts the black king in check. The black knight is definitely pinned. The bishop is similarly pinned by the white bishop so it too cannot block the new check just delivered by the rook, which is now on the green square. So due to the two pins, the only legal move on this chessboard is to block with its G6 bishop, causing a third pin! Once that happens, that bishop is also pinned. Here is that new position:
Our The Knight School students are trained to immediately exploit a pin, like a chicken on a June bug. Once they do, they raise their hand and call "Referee!" and then show Coach their pin and exploit handiwork and claim that beautiful Tangerine Belt.
Can you see the winning move for white on the above chessboard? Here it is.
This is a fantastic example of pin and exploit. The orange knight is pinned by the rook so it cannot capture the queen. The red bishop is pinned by the bishop so it also cannot capture the queen. And the green bishop is pinned like a June bug, unable to move because it is pinned by the queen, certainly to be captured the next move by the queen for checkmate. All black can do in this situation is move their red square bishop or their black pawn, neither of which can stop checkmate on the green square the next move! Note white also has the queen to B2 move, which will also take advantage of the two pins and checkmate the next move.